Archive for the 'Computer Graphics' Category

Flatness Remastered

Tuesday, July 18th, 2006

flatness.jpg

Managed to get hold of a decent video camera for a few days to finally refilm a few of the rubbish quality parts of my video art film FLATNESS:145.

In case you are wondering this apple is tha main star of the movie, his rates were extortionate and he really had an attitude problem during the shoot. At one point he went on strike and I had to call in a trained negotiator to settle the disagreement. After the shoot I ate him, he was most crunchy.

Anyway go see FLATNESS REMASTERED

Robotic Bug : Illustration friday

Friday, April 21st, 2006

mech_bug.jpg

Had this in the graphics locker for a while, project I never finished properly as I couldn’t work out what sort of environment that I wanted to put him in. Also needs a bit more texture work. He was originally a creature concept for a computer game that I worked on for a couple of months. Mental block…….

In the mean time a frightening fact, there are a quintillion insects populating the planet. Which means that roughly speaking there are 1700 million billion insects for each human.

The Underground

Wednesday, March 22nd, 2006

the_undergorund.jpg

I don’t usually do much 3d work in my spare time what with it being 90% of the day job. I’ve been using my lunchbreak for a week to model and light this environment, it is based on various photos of different parts of the London underground stations. It’s not the finished article at the moment but I’m quite pleased with how it is coming on.

Many thanks to GW at the randomthink for getting me a load of great reference images for me to work from.