| Pos | Name | Plays |
| 1 | Race Horse Tycoon | 16.8m |
| 2 | Kebab Van | 12.7m |
| 3 | The Blobuloids | 8.8m |
| 4 | Grand Prix Tycoon | 8.6 m |
| 5 | Burger Jam | 6.6m |
| 6 | Sniper : Year One | 5.6m |
| 7 | Aliens Must Die | 5.5m |
| 8 | Synapsis | 4.5m |
| 9 | The Game Called Bob | 3.9m |
| 10 | Panda Tactical Sniper 2 | 2.6m |
| Total Plays | 75.6m |
That’s my own personal top 10 table of games produced over the last 2 years, the top ten accounts for just over 75 million game plays, which is pretty amazing. When i first started and my first game was played over a million times I was really surprised, out of the 35 games I’ve worked on there are only 3 which have failed to reach a million, that was splatter, bobblox and chooka world.
Its also interesting to see trends in which games do well, the top 5 games are all sim/ serving games, the big difference with those sort of games isnt the initial spike it’s the long term appeal they have, several games I’ve released have had huge initial spikes which drop off very rapidly but the sim games have a huge long tail often doing 10,000+ plays a day even years after release.



