Panda’s Big Adventure

Panda’s Big Adventure

Posted On: June 23, 2009
Comments: One Response

Well its been a while since I did an update and Pandas Big adventure has been out for about 2 weeks, it’s a game I have been working on with my friend Rob Donkin for about 7 months on and off. After the success of the panda sniper series we wanted to take the series on a bit as it wasnt really a sniping game, a lot of the bad comments were people not liking the fact that you couldnt kill/shoot people so we decided to go for a point and click adventure game.

The whole process of design was a bit hap hazzard, it took us about 2 months to nail down a story, originally it was going to be a film studio so that we could have a variety of locations, there were 10 in all. After we put them together there were locations which seemed to fit into various time zones so we split the game in 2, the first game being set in ancient past and the second game set in present/future.

It’s probably not as big as the title suggests but it takes most people around 10-15 minutes to complete, none of the puzzles are especially taxing. After release we won the weekly kongregate prize with a score of 3.91 and it was the daily feature on newgrounds with a score of 4.11, 2 weekly bests in a month for June !! :)

The second part is still floating around between me and Rob so we havent exactly finalised what the story is this time but we have a vague plot outline, hopefully it wont take 6 months to make this time.

The art on the first one was generally done with a combination of 3d backgrounds and darwing in flash, I used a 3d package to mockup the perspective on a number of the levels, the portaloo, the dark ages, the egyptian temple and the pirate ship were all mocked up using swift 3d, a really awesome package.